This project marked my first major assignment at ISART Digital. For this solo project, I was tasked with creating a Shoot 'em Up game under the theme "Nightmares and Monsters."
I was responsible for all aspects of development, including prototyping, programming, level design, and asset creation. I collaborated closely with a music and sound designer for the audio elements. I provided detailed guidelines on the desired sound profile and thematic direction, allowing him to create audio assets that complemented the game's atmosphere. Regular updates and effective communication were essential to maintain alignment and ensure a cohesive final product.
In this project my contributions were :
-The development of the player including his movements that needed to be compatible with mouse and keyboard and with controller.
In this project my contributions were :
-The development of the player including his movements that needed to be compatible with mouse and keyboard and with controller.
- The creation of three different enemies with different patterns for each one of them.
-The creation of a special feature and implementing it accordingly to the gameplay and making it a central element of the game.
-Creating a boss with 3 different phases (visually and gameplay wise)
-Menus
-Integration of the sounds










