This was the first project I ever published, created while I was still in high school. It was my first fully playable game that successfully incorporated engaging gameplay. I developed it using Unity, with music composed by a friend, and used a mix of custom graphics and free online assets.
My contributions to the project included:
-Implementing player movement mechanics
-Programming player death conditions (e.g., falling off the track or colliding with spikes)
-Creating a timer system
-Developing win and loss conditions
-Designing the menu system
-Integrating sound assets

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