For this project, our team consisted of three members: two game developers and one sound designer. We developed the game using Unity and programmed in C#. This project was created for Ludum Dare 48, with the theme "Deeper and Deeper," inspiring us to design a dropper-style game titled Earthdrop.
-My specific contributions to the project included:
-Implementing player movement mechanics
-Creating the player’s falling motion
-Designing loss conditions (collision detection)
-Developing the menu system

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